Ultima Underworld II: Labyrinth of Worlds

Ultima Underworld II: Labyrinth of Worlds

1993 first-person role-playing video game
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Ultima Underworld II: Labyrinth of Worlds is a 1993 first-person role-playing video game developed by LookingGlass Technologies and published by Origin Systems. As the sequel to Ultima Underworld: The Stygian Abyss, the game is set in the Ultima fantasy universe. Players assume the role of the Avatar—the protagonist of the Ultima series—and adventure through multiple dimensions while seeking to prevent the evil Guardian from achieving world domination. Progression is largely nonlinear and the game allows for emergent gameplay.

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Developer
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Publisher
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Director
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Producer
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Designer
Paul Neurath
Doug Church
Tim Stellmach
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Programmer
Doug Church
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Artist add_black artist
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Writer
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Composer
Jon Blackley
Dan Schmidt
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Series
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Engine add_black engine
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Release
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Genre
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Mode
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Cabinet add_black cabinet
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Arcade system add_black arcade system
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CPU add_black cpu
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Sound add_black sound
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