Mortal Kombat: Deception is a 2004 fighting game developed and published by Midway. It is the sixth main installment in the Mortal Kombat franchise and a sequel to 2002's Mortal Kombat: Deadly Alliance. It was released for the PlayStation 2 and Xbox in October 2004, for the GameCube in March 2005 and later ported for the PlayStation Portable under the title Mortal Kombat: Unchained in November 2006. Mortal Kombat: Deception follows the storyline from the fifth installment, Deadly Alliance. Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender of Earthrealm. The surviving warriors from the previous titles join forces to confront Onaga.
Developer | |||
Publisher | Midway Games
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Director | |||
Producer | John Podlasek
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Designer | Ed Boon
Paulo Garcia Brian LeBaron |
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Programmer |
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Artist | Steve Beran
Martin Stoltz Pav Kovacic |
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Writer | John Vogel
Jon Greenberg Alexander Barrentine Brian Chard |
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Composer | Chase Ashbaker
Rich Carle Brian Chard |
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Series | |||
Engine | |||
Platform | Deception Unchained |
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Release | |||
Genre | |||
Mode | |||
Cabinet |
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Arcade system |
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CPU |
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Sound |
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Display |
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